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Valve Announces Next-Generation Steam Machine, Here Are Details and Specifications

Valve officially announced the next-generation Steam Machine, ready for release in early 2026. This device promises a 4K gaming experience with the innovative Steam Controller and Steam Frame VR headset.

Liputan6.com, Jakarta Valve Corporation made a major splash in the gaming world by announcing the next-generation Steam Machine on November 12, 2025.

This announcement marked the return of compact PC gaming devices specifically designed for large-screen gaming experiences, such as living room televisions.

This innovative hardware is scheduled to launch in the first quarter of 2026.

Valve itself will be solely responsible for the design and production of this Steam Machine, a departure from the previous generation's approach that involved various third-party manufacturers.

It is claimed to be capable of supporting 4K resolution gaming at 60 frames per second, complete with FSR and ray tracing technology.

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The Rise of the Next-Generation Steam Machine

This latest Steam Machine's design embodies the concept of a compact, cube-shaped gaming PC measuring approximately 160mm.

It features a removable front panel for decorative customization and LED lights to indicate device status.

The operating system is SteamOS, a Linux-based platform that has proven successful on the Steam Deck.

Interestingly, the device can also function as a standalone PC with the KDE Plasma desktop environment, simply by connecting it to a monitor and keyboard.

Valve claims it is more than six times more powerful than the Steam Deck.

This significant improvement enables an immersive gaming experience at high resolutions, even with advanced graphics features like ray tracing.

The 4K gaming capability at 60 frames per second is fully supported by FSR (FidelityFX Super Resolution) technology.

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Superior Specifications for a Maximum Experience

Underneath its compact design, the latest Steam Machine is powered by high-end specifications custom-designed by AMD.

The processor is a semi-custom AMD Zen 4 processor with 6 cores and 12 threads, capable of reaching frequencies up to 4.8 GHz with a TDP of 30W.

The graphics department is entrusted to a semi-custom AMD RDNA3 GPU with 28 Compute Units (CUs).

This GPU operates at a maximum clock speed of 2.45 GHz with a TDP of 110W, promising superior graphics rendering capabilities.

This CPU and GPU combination is the backbone of the promised 4K gaming performance.

For memory, the Steam Machine is equipped with 16GB of DDR5 memory plus 8GB of GDDR6 VRAM, ensuring smooth multitasking and processing large game assets.

Internal storage is available in 512GB and 2TB SSD options, delivering lightning-fast loading speeds.

There's also a microSD card slot for additional storage expansion or a portable game catalog.

The device's connectivity is also modern, including an integrated 2.4 GHz radio, Wi-Fi 6E for super-fast internet connections, and Bluetooth for wireless peripherals.

The internal 110-240V AC power supply adds convenience, eliminating the need for bulky external power adapters.

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Hardware Innovations: Steam Controller and Steam Frame

Along with the Steam Machine announcement, Valve also introduced two other equally exciting pieces of hardware. One is the new Steam Controller, a redesign that inherits the "DNA" of the Steam Deck.

This controller features next-generation precision magnetic thumbsticks, full-size controls, a responsive trackpad, gyro functionality, and ergonomic grip buttons.

The new Steam Controller is designed for broad compatibility, working with PCs, laptops, Steam Decks, Steam Machines, and even the Steam Frame.

Its battery life is claimed to be up to 35 hours, allowing for long, uninterrupted gaming sessions.

Another innovation is the Steam Frame, a wireless, standalone VR headset running SteamOS.

Powered by a Snapdragon 8 Gen 3 processor and 16GB of LPDDR5X RAM, this headset is capable of streaming all Steam games, both VR and non-VR.

Weighing in at around 440g, the Steam Frame features a pair of dual 2160x2160 pancake displays with a 144Hz refresh rate and a 110-degree field of view.

Four external cameras and IR illuminators are used for tracking, while two internal cameras support eye tracking.

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The Evolution of the Steam Machine

The Steam Machine concept is nothing new to Valve.

The first generation of these devices was first announced in 2013 and released on November 10, 2015.

The goal was to bring the PC gaming experience to the living room with the accessibility of a console, using the Linux-based SteamOS.

The first generation's production approach involved various third-party manufacturers, resulting in a wide range of specifications and price points.

However, this confused consumers and contributed to its failure.

The lack of SteamOS software support for popular games was also a major obstacle, as Linux game compatibility was still limited at the time.

Valve did not aggressively promote the marketing or development of the first Steam Machine idea.

Furthermore, gaming on Linux in 2015 was not as mature as it is today, making it unattractive to most gamers.

Now, with Valve's direct production approach and more mature technology, the second generation of steam machines is expected to fulfill the promises that have not been realized in the past.